000 | 01359cam a22003374a 4500 | ||
---|---|---|---|
001 | 13373666 | ||
003 | OSt | ||
005 | 20250603100711.0 | ||
008 | 031015s2004 maua b 101 0 eng | ||
010 | _a 2003064003 | ||
020 | _a1402077092 (alk. paper) | ||
040 |
_aDLC _cDLC _dDLC |
||
042 | _apcc | ||
082 | 0 | 0 |
_a006.70 _222 _bJAA-A |
111 | 2 |
_aICGA/IFIP SG16 Advances in Computer Games Conference _n(10th : _d2003 : _cGraz, Austria) |
|
245 | 1 | 0 |
_aAdvances in computer games : _cedited by H. Jaap van den Herik, Hiroyuki Iida, Ernst A. Heinz. |
260 |
_aBoston : _bKluwer Academic Publishers, _c2004. |
||
300 |
_axiv, 382 p. : _bill. ; _c25 cm. |
||
490 | 1 |
_aInternational Federation for Information Processing ; _v135 |
|
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aArtificial intelligence _vCongresses. |
|
700 | 1 | _aHerik, Jaap van den. | |
700 | 1 |
_aIida, Hiroyuki, _d1962- |
|
700 | 1 | _aHeinz, Ernst A. | |
830 | 0 |
_aInternational Federation for Information Processing (Series) ; _v135. |
|
856 | 4 | 1 | _3Table of contents |
856 | 4 | 2 | _3Publisher description |
906 |
_a7 _bcbc _corignew _d1 _eocip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |
||
999 |
_c29895 _d29895 |