000 | 01076cam a22003257i 4500 | ||
---|---|---|---|
001 | 17829392 | ||
003 | OSt | ||
005 | 20250610111917.0 | ||
008 | 130729s2013 nyua 001 0 eng | ||
010 | _a 2013427154 | ||
020 | _a9781430246626 (pbk.) | ||
020 | _a1430246626 (pbk.) | ||
040 |
_aDLC _beng _cDLC _erda |
||
082 |
_a005.13 _bVAR-L |
||
100 | 1 |
_aVarma, Jayant, _eauthor. |
|
245 | 1 | 0 |
_aLearn Lua for iOS game development / _cJayant Varma. |
260 |
_a[New York] : _bApress, _c[2013] |
||
300 |
_axxix, 385 pages : _billustrations ; _c24 cm |
||
500 |
_aMinimal Level Cataloging Plus. _5DLC |
||
500 | _a"User level: beginning-intermediate"--P. [4] of cover. | ||
500 | _aIncludes index. | ||
630 | 0 | 0 | _aiOS (Electronic resource) |
650 | 0 |
_aVideo games _xProgramming. |
|
650 | 0 | _aLua (Computer program language) | |
650 | 0 | _aMobile games. | |
650 | 0 | _aMobile computing. | |
906 |
_a7 _bcbc _corignew _d4 _encip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK |
||
999 |
_c30006 _d30006 |